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MeshySettingsProvider

Inherits Node3D.

Class index

Supplies default settings to descendant Meshy meshes.

Meshes can inherit these defaults or use their own settings. A nearer provider can override defaults for part of the scene. Inheritance stays within each mesh’s scene.

physics_settings: Resource = null

setter: set_physics_settings; getter: get_physics_settings.

The physics settings supplied to descendant meshes that use MeshyInheritedPhysicsSettings. A nearer provider or a mesh’s own settings can override these defaults.

An empty property or MeshyInheritedPhysicsSettings delegates to ancestor providers. MeshyNonePhysicsSettings disables physics for descendants that inherit these settings. Inheritance stays within each mesh’s scene.

physics_configuration_changed() -> void
publish_physics_settings_changed() -> void
physics_settings_changed()