MeshySettingsProvider
Inherits Node3D.
Supplies default settings to descendant Meshy meshes.
Meshes can inherit these defaults or use their own settings. A nearer provider can override defaults for part of the scene. Inheritance stays within each mesh’s scene.
Properties
Section titled “Properties”physics_settings
Section titled “physics_settings”physics_settings: Resource = nullsetter: set_physics_settings; getter: get_physics_settings.
The physics settings supplied to descendant meshes that use MeshyInheritedPhysicsSettings. A nearer provider or a mesh’s own settings can override these defaults.
An empty property or MeshyInheritedPhysicsSettings delegates to ancestor providers. MeshyNonePhysicsSettings disables physics for descendants that inherit these settings. Inheritance stays within each mesh’s scene.
Methods
Section titled “Methods”physics_configuration_changed
Section titled “physics_configuration_changed”physics_configuration_changed() -> voidpublish_physics_settings_changed
Section titled “publish_physics_settings_changed”publish_physics_settings_changed() -> voidSignals
Section titled “Signals”physics_settings_changed
Section titled “physics_settings_changed”physics_settings_changed()